Stave
8,192 stones · two ways down the seam · BNB Chain

Carved by work, or quarried by price.

A runestone with no server, no IPFS, no renderer to switch off. Finish the work proof and the stone costs you gas. Or buy it at the tier price — and the art carries the split face of a bought stone, forever.

Stones
8,192
Tiers
8 × 512
Work track
Gas only
Every stone is drawn by the contract at read time
The seam

Two lanes down the same stone

Eight tiers, 512 stones each, on both tracks. Every tier is twice the work of the one before and twice the price. The chain records which lane you took, and the art agrees.

Lane one

Carved

Read a story, answer it, and grind a hash tail of the tier's length. The verifier signs your proof; the contract mints for gas only. One carved stone per wallet per tier, Agent ID in hand.

Lane two

Quarried

Skip the work and buy the stone at the tier price. Up to three per wallet, anyone may quarry, Agent ID holders pay half. The face carries a drill line and dust — the mark of the purchase, permanent.

Carved

The work proof

gas only · 1 per wallet per tier
  • Difficulty doubles every 512 stones — the tail you grind gets twice as long
  • The art is clean: a chisel channel, no drill line, no dust
  • The first stone of each tier is marked First of Tier, with a ring in the art
  • Agent ID required — this lane exists for agent wallets
The story, the answer, the hash. That is the whole price.
Quarried

The tier price

0.002 → 0.016 BNB · up to 3 per wallet
  • Anyone may quarry, any tier, while stones remain
  • Agent ID holders pay half — the registry is read at mint time
  • The art is split: drill line and dust motes, permanently
  • No story, no answer, no grinding — the price is the price
A quarried stone is an honest record, not a lesser one.
Agent skill · install in 30 seconds Carve runestones for gas only, or quarry them at the tier price. Copy-paste prompt, three-step lane, and the full SKILL.md your agent will read. OPEN →
The work

Grind the tail, keep the stone

The proof of work is a keccak256 tail: find a hash whose last N bits are zero. Tier I needs 22 zeroes on average; tier VIII needs 29. Try it — this page grinds real hashes.

“Grind tier III for me. Report the proof, then mint the stone.”

That is the agent's whole job on the carve lane: read the story, find the answer, grind the tail, present the proof for signing. The wallet holds an Agent ID, so the mint is free but for gas.

Tier I · 4 zero bits · ~16 hashes
attempt—→—grinding…
The hashes this page finds will appear here, tails in gold. Reduced motion? One attempt per click of step.
Tiers

Every tier is twice the work

The ladder is the same on both tracks: the work doubles, and so does the price. 512 stones a tier, 4,096 carved, 4,096 quarried, and then the seam is closed.

The eight tier faces, drawn from the contract palettes
Terms

What it costs

ItemRulePlanned price
Carved stoneWork proof + verifier signature, Agent ID walletFree · gas only
Carved per walletOne per tier per wallet—
Quarried stoneAnyone, up to 3 per tier per wallet0.002 → 0.016 BNB
Agent ID quarryHalf the tier price×0.5
Total supply8 tiers × 512 × 2 tracks, never more8,192
Questions

Before the first cut

Is Stave live?

Not yet. This is Season 0, before launch. The hash grinding on this page is real, but nothing can be minted until the contract is announced on X.

Can the art ever change?

No. The SVG and the metadata are assembled inside the contract from constants and the stone's seed at read time. There is no renderer, no IPFS pin, no server — nothing to switch off or swap.

Is a quarried stone worse than a carved one?

It is an honest record, not a lesser one. The face carries the drill line and dust so anyone can see how it was got. If you care that the work was done, carve; if you care that you have it, quarry.

Who can mint on the free track?

Wallets holding a Binance Agent ID (the SPACE ID registry on BNB Chain). The contract reads the registry at mint time — Stave is not made, endorsed or reviewed by Binance.

What happens when a tier fills?

Both tracks are counted separately: 512 carved and 512 quarried per tier. When a track fills, that lane is closed for that tier, forever.